Wednesday , August 4 2021

F21 2021 review: braking point history mode, changes to my equipment and more



In F1 2020I took advantage of 4,811 flashbacks in over 122 track hours, or almost 40 per hour. Flashbacks occur when the pilot, in single player mode, rewinds the game to the point that he made a mistake, like a daring move that turned out to be horribly reckless, for a defeat. In F1 2020, the The flashback menu option is unlimited user help or nothing.

But inside F1 2021, enthusiasts and perfectionists like me, who shamefully admit their reliance on flashbacks, can reduce their use. Running with a high, medium, or low number of flashbacks (or unlimited or none) is a simple setup of difficulties, one of many that are recovered or added to the game in anticipation of a larger video game audience. after a sport of moving spectators. .

Limited flashbacks are just the biggest or best inclusion in a sports title with a narrative mode, two equally deep running arcs, and a multiplayer game that helps the new lobbies tremendously. For me personally, more than any other detail, the limited flashbacks have unlocked the real world of Formula 1 racing: what is dangerous, messy, risky and more significant than the vision of golden jewel I had for the past five years.

Sebastian Vettel for Aston Martin at the home team's Silverstone track

With the return of Aston Martin this year (and Alpine’s new livery), the F1 grid features British Racing Green, the Bleu de France and Rosso Corsa, together for the first time in years.
Image: Codemasters / Electronic Arts

This is the version that thousands of new fans have known for three seasons of the success of the Netflix series Formula 1: driving to survive, a large and new audience that Codemasters hopes will come to call this video game. They will find a lot of what it does Drive to survive such a great excess: breathless cabin audio, resentful paddock summits, and battles with strong elbows in the corners, within the “Braking Point” F1 2021story mode.

It is more than an integrative wrapper that exposes basic lessons. The 17 chapters of Braking Point represent a reasonable challenge without resorting to staged events, such as a big wipeout or a leader inexplicably losing power. Although all of its chapters have a fail-win / lose state, it paralyzes a rather hidden story: rookie Hotshot, Aiden Jackson, heads to his former teammate Casper Akkerman, before they both ‘unite to overthrow super-heel Devon Butler in the final 2021 in Abu Dhabi. But Braking Point should still offer six to eight hours of sports theater and superstar lifestyle worth watching to the end.

Unlike Madden’s NFL Face of the Franchise, or the NBA 2K preamble MyCareer, which is played on the easiest difficulty of your game, the braking point offers the user three options, with the hardest , mainly for advanced players using a drive wheel and a manual transmission. Normal difficulty is only achieved if you want to fast forward in chapters, which pay with customization unlocks.

Devon Butler, who drives for AlphaTauri, is the bad guy in the F1 2021 braking point history mode

Devon Butler finds his prickly face again F1 2021it’s Braking Point’s story mode, and it’s even more cunning than it used to be F1 2019.
Image: Codemasters / Electronic Arts

The biggest limitation of Braking Point is that, unlike Madden or NBA 2K, the story doesn’t stretch F1 2021are the best Career or My Team modes. A story with a prefabricated character definitely doesn’t fit the assumption of driving / owning a My Team team, but I don’t see why I couldn’t continue the race, with the option to continue as Jackson or as conductor created. The most important update of the race is a remarkable cooperative / competitive bifurcation of two players, where two friends can drive in a shared alternative reality. It still depends on two users coordinating race times, an important reason for many multiplayer racing leagues (introduced in F1 2019) fall apart shortly after training. But the context is more intimate than the NBA’s MyPlayer 2K MMO, and players can be teammates, unlike Madden’s connected franchise. It’s a step I’d like to make more sports video games, especially MLB The Show.

My computer, the advanced mode of F1 2020, returns largely to the same state, but that doesn’t mean it’s the same experience. Codemasters shook the format of outdated internships and development incentives in the service of my team and my career, and it’s a breath of fresh air. Instead of launching for the same six training programs on each track, players now receive three randomly assigned mini-games (from the old list of six, of course), as well as three bonus targets that dramatically affect the car development. These additional goals are achieved outside of the minigames, which encourages you to take the car out for several unstructured laps for something other than role-playing. For those who don’t like the practice at all, there is a time allocation minigame that allows players to develop their car without having to thoroughly simulate the entire session.

The vouchers for the practice will be delivered in the form of cheaper parts in a new simplified R&D format that eliminates the old focus of the series tree. The progression through the various upgrades to the car system remains largely the same as the profit tree, with lower impact changes producing greater advances later. But crucially, there is a difficulty modifier that reduces or increases the resource points your team generates in practice. This same modifier can alter the amount of money a team earns or Acclaim, the reputation status that helps you sign big name drivers in My Team.

An F21 2021 menu that shows all the difficulty options a user can select

Image: Codemasters / EA Sports by polygon

Slowing down the flow of assets is a real service for long-haul players like me, who last year could become the top 10 finishers with a new car, against artificial intelligence difficulties of the 1990s. 100. It effectively provides us with a “hardcore mode,” which fans began to shake soon after F1 2020was launched last summer. Even better, there’s a modifier that will introduce random setbacks to the race weekend if you really want greater realism. Previously, technical failures affecting the car before the race were quite rare. (Yen F1 2021, random engine failures during a race still occur only for worn parts.) Those that occurred used to be minor delays and can be omitted in a practice. Now it seems that more frequent, longer lasting system errors can occur, you can even end up with a sorting session. This may not necessarily be “fun,” so it’s a setup that the user has to implement and not by default, but it looks more like real life.

All of this is replicated in what I loved F1 2021 first of all: the squeaking, aggressiveness and mistakes that make up a real grand prize, all the mistakes and imperfections I had hit with Wite-Out thanks to unlimited flashbacks. I can hear the new modeling of the surface of the game track (or I think so, anyway) when I’m accelerating, whipping to the left until turn 2 in Bahrain without cancellations, hoping I have enough aerodynamic force on the front wing to push the car back to the right at turn 3.

I used to set rules about using flashbacks (never in practice, once classified, just to crash into a race), but I always broke them. Now, if I know in a full career that I only have two flashbacks, this absolutely alters my strategy. If I only have one flashback to the standings, it makes the second round I’m playing more than a bet, rather than a review, where I can always take a tenth of a second of my time trying and trying again and coming back -to try it. The white core of Albert Park is 11 and 12 years old.

He even gets to Braking Point, an experience where I’m supposed to be the hero and superstar. At first, my teammate Akkerman left me out of the way at the Chinese Grand Prix. A shaken Aiden Jackson vowed revenge. The goal was to overtake Akkerman before the end of the race. I made it, but when I got there in Shanghai’s winding turns 1 to 4, I couldn’t hold my line and ran towards Akkerman, forcing him off the track. He recovered, and there were no penalties, but that would be something I would normally receive just because I would rather not benefit from this collision. Well, I had no flashbacks left, Casper.

The Codemasters F1 series has taken me hundreds of hours since 2017 and in return has given me a new and rich sport even at 40 years old. And now, F1 2021 it is teaching me to wait for imperfection, to possess my mistakes, and to forgive myself. The result may be messy, but it’s mine.

F1 2021 released July 16th PlayStation 4, PlayStation 5, Windows PC, Xbox One, i Xbox X Series. The game was reviewed using an Xbox Series X download code provided by Electronic Arts. Vox Media has affiliate associations. These do not influence editorial content, although Vox Media may earn commissions for products purchased through affiliate links. You can find here you will find additional information about Polygon’s ethical policy.


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